FlowCanvas is a powerful visual scripting system to create and manipulate virtually any aspect of gameplay elements for your Unity games in a very similar fashion to Unreal Blueprints and Autodesk Stingray, but with far less programming knowledge required!
UFPS is a professional FPS base platform for Unity.
PFPSK On C# / UI & Adapted to new Unity3D | Components
This package contains some of the most used camera controllers in games. All scripts are written in C# and are easy to adjust.
This is the most powerful plug-in for expanding the standard hierarchy window.
Activation Station is the ideal way to handle the activation/deactivation of objects on a large scale through the use of mouse clicks, key strokes, and game object states!
This is the powerful plug-in for expanding the standard hierarchy window.
Loading Screen is drag and drop system that allow you to create beautiful and professional loading screen for your game, save the time to create your own and use this that is so simple to use that.
DevConsole is an easy to use in-game console that can be used for debugging, handling runtime errors or executing custom commands.
This project is fully functional game. Game is ready for release.