This projet aim to provide a base code for a fully authoritative movement in unity3D. This project isn't an as-is solution. It's usable for demo and educationnal purposes.
Поделился - Александр Бурмистров
First Person Shooter Multiplayer Example.
FPSME is fairly simple but fully functional example of a first person multiplayer shooter in Unity using Photon Unity Networking!
P.A.T.C.H. is a professional solution for applications/games patching and updating.
Amplify Occlusion sets out to offer a highly robust and efficient way to simulate ambient occlusion and contact shadowing by combining leading techniques in a all-in-one package, fast-performing and future proof
Amplify Bloom brings Industry Level Post-Process Bloom to your projects in a comprehensive all-in-one package with high-quality features that can be toggled and tweaked to fulfill your project needs
uRecord is a recording plug-in for Unity. It allows the user a simple one click recording process, rendering straight from the editor to a video file.
VRPanorama is a production proven offline rendering system able to export stereo 360 and 180 panoramas and up to 8K videos. It's a fast and easy way to render fully functional 360 stereoscopic panorama movies and image sequences for VR headsets
Play youtube videos in your project. Works with VR projects. We added some demos, including 360 degree playback demo. Includes a experimental demo with light reacting to videos.
Advanced high quality capture/rendering from Unity directly to AVI / MP4 video files