Highlighting System 4.2.1


Highlighting System package allows you to easily integrate outline glow effect for objects highlighting in your Unity project.

Main features:
• Works as an Image Effect on Camera
• Compatible with Forward and Deferred rendering paths, HDR, Gamma and Linear Color Space, GPU Instancing
• Original renderer materials remains intact (sharedMaterials will remain shared)
• VR: Compatible with Single Pass (Fast) Stereo Rendering Method
• Fully compatible with LODGroup component
• Works with static and skinned meshes

Three highlighting modes available to cover all your needs:
1. One-frame highlighting
Useful for highlighting objects under the mouse cursor. 

2. Flashing
Useful to pay attention to a specific object (e.g. tutorial item). 

3. Constant highlighting (with optional fade in/out)
Can be used to constantly highlight objects (e.g. pickable items or currently selected objects).

Tested on:
• PC
• Mac
• XBox One
• HTC Vive
• Android
• iOS

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      Published date: 09-05-2018, 12:12
      Author:  Unit
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