Shooter IO is multiplayer shooting arena game template which integrated UNET for networking
This projet aim to provide a base code for a fully authoritative movement in unity3D. This project isn't an as-is solution. It's usable for demo and educationnal purposes.
Поделился - Александр Бурмистров First Person Shooter Multiplayer Example. FPSME is fairly simple but fully functional example of a first person multiplayer shooter in Unity using Photon Unity Networking!
P.A.T.C.H. is a professional solution for applications/games patching and updating.
Amplify Occlusion sets out to offer a highly robust and efficient way to simulate ambient occlusion and contact shadowing by combining leading techniques in a all-in-one package, fast-performing and future proof
Amplify Bloom brings Industry Level Post-Process Bloom to your projects in a comprehensive all-in-one package with high-quality features that can be toggled and tweaked to fulfill your project needs
uRecord is a recording plug-in for Unity. It allows the user a simple one click recording process, rendering straight from the editor to a video file.
VRPanorama is a production proven offline rendering system able to export stereo 360 and 180 panoramas and up to 8K videos. It's a fast and easy way to render fully functional 360 stereoscopic panorama movies and image sequences for VR headsets