Highlighting System package allows you to easily integrate outline glow effect for objects highlighting in your Unity project.
Main features: • Works as an Image Effect on Camera • Compatible with Forward and Deferred rendering paths, HDR, Gamma and Linear Color Space, GPU Instancing • Original renderer materials remains intact (sharedMaterials will remain shared) • VR: Compatible with Single Pass (Fast) Stereo Rendering Method • Fully compatible with LODGroup component • Works with static and skinned meshes
Three highlighting modes available to cover all your needs: 1. One-frame highlighting Useful for highlighting objects under the mouse cursor.
2. Flashing Useful to pay attention to a specific object (e.g. tutorial item).
3. Constant highlighting (with optional fade in/out) Can be used to constantly highlight objects (e.g. pickable items or currently selected objects).
Tested on: • PC • Mac • XBox One • HTC Vive • Android • iOS